AI Insights · Timothy · July 2025
Top Golf Games on Android in the US: Q2 2025 Performance
Explore the performance trends of the top five golf games on Android in the US during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top golf games on the Android platform in the United States showcased varying performance trends. Here's a detailed look at how these games fared.
Golf Rival - Multiplayer Game by Zynga experienced fluctuating weekly revenue, beginning the quarter at approximately $154K and peaking at around $156K by the end of June. Weekly downloads saw a notable rise, starting at 11K and reaching 17K. Active users increased steadily from 53K to 88K mid-quarter, with a slight decline to 83K by the end.
Golf Clash - Golfing Simulator from Electronic Arts showed strong revenue growth. Starting at $272K, it climbed to over $420K by the quarter's end. Downloads varied, with a peak of 11K in early June. Active users remained robust, growing from 99K to 114K.
Ultimate Golf!, published by Miniclip.com, had consistent revenue, ranging from $46K to $66K. Downloads peaked at 12K in May, while active users fluctuated, ending the quarter at 21K.
Golf Battle, another title by Miniclip.com, maintained stable revenue around $23K to $29K. Downloads were steady, peaking at 10K in late May. Active users saw growth, reaching 123K in early May, before a slight decrease to 101K by June.
WGT Golf from WGT maintained steady revenue, around $33K to $40K. Downloads saw a peak of 9K in mid-April. Active users remained consistent, with a slight increase from 52K to 59K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit their platform.